Canon Announces Plans to Encourage Smart Workspace Solutions
in Asia
Canon focuses on facilitating interactive experiences in the workspace
Canon has announced that there are plans to increase awareness of its smart workspace
solutions in
Asia. According to industry research, the Asia Pacific Smart Office market is set for strong growth
between 2024 and 2029, with a projected Compound Annual Growth Rate (CAGR) of 10.5%. This area is
increasingly becoming more attractive to business sectors in Asia including corporate offices,
educational institutions, healthcare facilities, entertainment venues, and manufacturing firms.
There is a demand for smart workspace solutions that is driven by users' need for seamless,
tech-driven management tools to enhance productivity and manage dynamic work environments
effortlessly. To meet this need, Canon plans to target the growing Smart Office Market, offering
multiple Smart Workspace Solutions, including access control, visitor management, room and office
desk booking, and secure printing control.
These solutions address multiple business challenges, including the need for enhanced security,
efficient space management, and better employee engagement. Besides, tightening access control with
customisable profiles and HR integration, it also streamlines guest sign-ins. Space booking is made
simple, with data-driven insights helping to optimise space usage. In the workspace, secure printing
ensures that only verified users have access to sensitive documents.
One unique feature is the facial and smile recognition technology, which is powered by deep learning
capabilities. The technology can also be leveraged in various ways, including gamifying user
feedback by rewarding positive emotions or facilitating interactive experiences in the workspace. It
is also beneficial to the service sector since it encourages front-line employees to start their
workday with a smile. Customers can rate their personal experience easily by smiling at the system.
In education, younger children can have fun with it, seeing it as a game they and their friends can
play.